Haybot is an enemy in Scrap Mechanic.
Overview[edit | edit source]
Strategy[edit | edit source]
Haybots have a distinctive idle sound. Listen for them while exploring Ruins to tell if any Haybots are close by.
Haybots have two attacks. The first is a poke/impale attack, which deals 20 damage and has a delay before attacking once Haybot's target is in range. The second attack is a swing attack, which deals 30 damage and happens only in response to a player's attack. Use the delay of the poke attack to your advantage when fighting them with the Sledgehammer. Swing as soon as possible when the Haybot gets close. Back up continuously to stay as far away as possible while still being close enough to land an attack.
Fighting multiple Haybots at once with just the Sledgehammer can be difficult. Turn around and sprint away to give yourself some distance from them, which also gives some time for your health to regenerate. Try to take them out one at a time to reduce their numbers faster, sprinting away again when your health gets too low.
Haybots will avoid stepping into water, even though they have the ability to swim. They may still sometimes venture into shallow water to close in for an attack.
Splashing Haybots with Water (using a Water Bucket or Water Cannon) stuns them briefly. This is useful for defending crops from attacking Haybots, since it provides a short amount of time to fend off additional incoming robots. If a stunned Haybot falls into deep water, it will try to swim out of the water. The Haybot has a separate animation for swimming.
Drops[edit | edit source]
Scrap Metal always spawns when a Haybot is killed.
Trivia[edit | edit source]
- As their name suggests, Haybots were built to collect hay with their pitchfork arms. They seem to still be doing this, as piles of hay can be found in many Ruins. Additionally, they have hay sticking out of their bodies in various places.
- They have a swimming animation, but they will not enter water unless pushed into it.
- Blueprints for Haybots are on the walls in the main building of Mechanic Stations.
- Amusingly, Haybots will occasionally trip when descending Ruin stairs. This is because they do not slow down when descending stairs, and their movement speed is just fast enough for them to fling themselves off the steps slightly when nearing the bottom, which makes them tumble.