Logic Gate is part of the Program Node family in Scrap Mechanic.
Overview[edit | edit source]
Logic Gates are used to manipulate signals sent through. Only able to be activated by a Button, Switch, Sensor, and/or Timer; as well as another Logic Gate. When the gate is changed from one to another you can visually see the gate on the lighter side. When the signal is active or deactivate, depending on the gate type chosen, the panel on the block will activate for visual confirmation on the output.
Usage[edit | edit source]
With these you can make simple two button doors (as shown in the Handbook) or large computers. The gates featured are the basic AND, OR, XOR. With these, you have sets of function. The three other gates offered are the NAND, NOR, and XNOR, these invert the basic gates.
The connection path is critical on these blocks. You have to make aware of the parent-child connection line. If you connect block two to block one, the signal will be sent from block two to block one.
Advanced Use[edit | edit source]
- Combined with multiple gates and a Timer you can create memory cells. These will carry a pulse with the information given to it.
- A Logic Gate has a output delay of 1 tick (0.025 sec).
History[edit | edit source]
Beta[edit | edit source]
- Added Logic Gate
- Added Logic Gate page to Handbook