(→Types) Tag: Visual edit |
m (Reverted edits by 5.164.227.82 (talk) to last revision by BoxFigs) Tag: Rollback |
||
(26 intermediate revisions by 10 users not shown) | |||
Line 4: | Line 4: | ||
==Overview== |
==Overview== |
||
Robots spawn during [[Raids]] and also naturally in the world. |
Robots spawn during [[Raids]] and also naturally in the world. |
||
+ | |||
+ | Robots have a chance to break objects with each attack. The more damage the attack does and the less durability the object has, the more likely it will break. The maximum durability level that an attack can destroy (i.e. the point at which the chance becomes 0) also depends on the strength of the attack, though this never exceeds 9. |
||
==Types== |
==Types== |
||
{| class="wikitable" |
{| class="wikitable" |
||
− | ! Name !! Variant !! Health !! Attack Damage !! Drops |
+ | ! Name !! Variant !! Health !! Attack Damage !! Drops !! Spawn Chance !! Spawn Chance Multiplier |
|- |
|- |
||
|[[Totebot]] || Green || 15 || 15 || [[Circuit Board]]<br>[[Totebot Head]] |
|[[Totebot]] || Green || 15 || 15 || [[Circuit Board]]<br>[[Totebot Head]] |
||
+ | | rowspan="4" | 10 |
||
+ | | rowspan="5" | 0.33 |
||
|- |
|- |
||
− | |[[Haybot]] || |
+ | |[[Haybot]] || - || 25 || 20 (Poke)<br>30 (Swing) || [[Scrap Metal]]<br>[[Circuit Board]]<br>[[Component Kit]] |
|- |
|- |
||
|rowspan="2" | [[Tapebot]] || Blue |
|rowspan="2" | [[Tapebot]] || Blue |
||
Line 17: | Line 21: | ||
|rowspan="2" | [[Battery]]<br>[[Component Kit]] |
|rowspan="2" | [[Battery]]<br>[[Component Kit]] |
||
|- |
|- |
||
− | |Red || |
+ | |Red || 62 |
|- |
|- |
||
− | |[[Farmbot]] || Red || 400 || 10 (Kick)<br>35 (Swipe)<br> |
+ | |[[Farmbot]] || Red || 400 || 10 (Kick)<br>35 (Swipe)<br>4 (Pesticide Cloud, impact)<br>10 (Pesticide Cloud, per sec) || [[Warehouse Key]]<br>[[Component Kit]]<br>[[Circuit Board]] || 4 |
|- |
|- |
||
|} |
|} |
||
− | [[ |
+ | [[Category:Robots| ]] |
Revision as of 17:40, 31 December 2020
This article is about robot enemies. For crafting station bots, see Crafting Stations. |
Robots are enemies in Scrap Mechanic.
Overview
Robots spawn during Raids and also naturally in the world.
Robots have a chance to break objects with each attack. The more damage the attack does and the less durability the object has, the more likely it will break. The maximum durability level that an attack can destroy (i.e. the point at which the chance becomes 0) also depends on the strength of the attack, though this never exceeds 9.
Types
Name | Variant | Health | Attack Damage | Drops | Spawn Chance | Spawn Chance Multiplier |
---|---|---|---|---|---|---|
Totebot | Green | 15 | 15 | Circuit Board Totebot Head |
10 | 0.33 |
Haybot | - | 25 | 20 (Poke) 30 (Swing) |
Scrap Metal Circuit Board Component Kit | ||
Tapebot | Blue | 10 | 55 | Battery Component Kit | ||
Red | 62 | |||||
Farmbot | Red | 400 | 10 (Kick) 35 (Swipe) 4 (Pesticide Cloud, impact) 10 (Pesticide Cloud, per sec) |
Warehouse Key Component Kit Circuit Board |
4 |